🎃Phoenix🎃

🎃Phoenix🎃

Founder

3D Modeler, Builder, Story Writer

One More RunUntitled Chaos

About

CEO/Founder & Lead Developer of Chaotic Industries

Spiritually Fat

Updated 127d ago

Currently working on

One More Run

Chaotic Industries

Untitled Chaos

Chaotic Industries

Portfolio

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Calamity/Hellscape

Project that made progress and was canceled as quickly as it started

Ascension to heaven work

Crashed spaceship

Nightlife Developers Work

Stuff I made while working with NL Devs[Night Life Devs]

Destiny

Desert Military Map

Recreation of Moon in Roblox

This is some of my work from my recreation of the map Moon, from black ops zombies. I worked on this would another user by the name of Dzrol

More work from the Chamber

Cubic showcase build

Elysiuma work

The Enforcer pistol

Work made for OMR

Flood escape facility themed build

Random future lighting build

Some purple space thing

Realistic facility stuff

Fusion reactor thing (idk)

Random space ship

Ouroboros facility build concept

Credits: Phoenix & For_Alls

Model/Texture work for OMR

Project Armageddon

Released in 05/30/2022 My very first Tria.os map was finally finished. Took only three weeks & was almost a complete solo map.

Tria.os [Locus]

Released: 02/4/2023 Nearly a year later, my second Tria.os mapwas finally released with it also being the sequel to Project Armageddon.

Tria.os [Magmatic Cove]

Released: 08/20/2023 During its release & the time, it was by far my best map at the time.

Tria.os {Magma Overheat]

Released: 09/22/2023 The sequel for Magmatic Cove & made for the Tria.os Comp 4.0. This map was rewarded for Featured.

Tria.os [Ascension to Heaven]

Released: 04/14/2024 One of my most influential works & being one of the main developers on this project, I am extremely proud to show this off.

Tria.os [Asterios]

Released: 02/01/2025 My first & only map on the NightLife Devs. I was invited for the last map they ever created & it truly was an amazing experience. Joining this team truly pushed my name out & made me improve as a developer way quicker and better than ever before

Fe2 & Tria.os [A Thousand Years]

Released: 12/04/2024 A project created as a gift & show of love to s_diamonds girlfriend. Truly was an awesome experience working on this map.

Fe2 [Simulant]

My only fe2 map, This was made for FE2's first map jam which was a competition & the goal was to create the best map in one week. Credit: Phoenix & Link_cable

Tria.os [Kernel Complex]

The project I probably contributed the least to & shortly left the team, however my work remained so I thought to put it here. Some of my work here includes the first room & some of the platforms inside the first tower as well as cave detail in the room with the turrets. Again I left the team & didn't contribute enough to really be credited, but I still did contribute to this so yeah. :D

Tria.os [Dark Mechanism]

Released: 06/01/2025 Released for the Tria.os Comp 5.0, was by far my best work as a detailer. This project was made more as a showcase than anything, and that does reflect in the gameplay.

Tower Map

Released: 12/03/2023 A collaboration with Connornathan2008 & a few other developers, I was brought onto this project as an extra detailer. Most of my work is showcased towards the ending of the map.

Dragon Skeleton

Candelabra [A]Asset

Candelabra [B]

Fractured Pillar [Texture Practice]

Greek Pillars

Shoulder Turret

Dementor

Developer at chaotic.industries