Tria.os [Ascension to Heaven]
Released: 04/14/2024
One of my most influential works & being one of the main developers on this project, I am extremely proud to show this off.
Released: 04/14/2024
One of my most influential works & being one of the main developers on this project, I am extremely proud to show this off.
Released: 02/01/2025
My first & only map on the NightLife Devs. I was invited for the last map they ever created & it truly was an amazing experience.
Joining this team truly pushed my name out & made me improve as a developer way quicker and better than ever before
Released: 12/04/2024
A project created as a gift & show of love to s_diamonds girlfriend.
Truly was an awesome experience working on this map.
Released in 05/30/2022
My very first Tria.os map was finally finished. Took only three weeks & was almost a complete solo map.
Released: 02/4/2023
Nearly a year later, my second Tria.os mapwas finally released with it also being the sequel to Project Armageddon.
Released: 08/20/2023
During its release & the time, it was by far my best map at the time.
Released: 09/22/2023
The sequel for Magmatic Cove & made for the Tria.os Comp 4.0. This map was rewarded for Featured.
Released: 06/01/2025
Released for the Tria.os Comp 5.0, was by far my best work as a detailer. This project was made more as a showcase than anything, and that does reflect in the gameplay.
Released: 12/03/2023
A collaboration with Connornathan2008 & a few other developers, I was brought onto this project as an extra detailer. Most of my work is showcased towards the ending of the map.
My only fe2 map,
This was made for FE2's first map jam which was a competition & the goal was to create the best map in one week.
Credit: Phoenix & Link_cable
The project I probably contributed the least to & shortly left the team, however my work remained so I thought to put it here.
Some of my work here includes the first room & some of the platforms inside the first tower as well as cave detail in the room with the turrets.
Again I left the team & didn't contribute enough to really be credited, but I still did contribute to this so yeah. :D
Work made for OMR
Stuff I made while working with NL Devs[Night Life Devs]
This is some of my work from my recreation of the map Moon, from black ops zombies.
I worked on this would another user by the name of Dzrol
Credits: Phoenix & For_Alls